Museums and galleries have been around us for a long time,
representing the history and culture of both specific regions and the
concepts that connect us globally. They are one of the main facilities
with a purpose of education and preservation of art, history and
culture.
With this project, our aim is to consider the
problem of limited access of some people to museums and galleries and
create a solution through an immersive virtual environment where these
obstacles can be circumnavigated. As such, we decided to create a
gallery space that exists purely in the digital world. With the access
to the internet, a user is able to visit museums around the globe and
have a full experience of art and culture, from whichever country they
imagine.
An art gallery based in the virtual world will
also increase the opportunities for artists to exhibit and display
their work, especially digital media that cannot be translated into a
physical space. This immersive environment allows for digital art such
as 3D models to be displayed and experienced however the artist wants
without the limitation of translating the pieces into the real
world.
GaleréVR is an online art space + digital residency. We are founded by
a collective of artists who have created this art space + residency
program to provide technology based artists the opportunity to exhibit
work in an environment most familiar to them. The space is an
opportunity for new forms of art production and consumption as it
calls for innovative works that do not translate in physical spaces.
Built in Maya, Substance Painter, and Unreal Engine 4 using the Oculus Rift
Collaboration with John "Feeshy" Walker and Mila Gajić
Return to Portfolio